Bioinformatics and the Human-Computer Interface

New computer interfaces are becoming available which transform human biologically-generated activity into viable data input sources for computers. Human-sourced activity such as the physiological signals manifested by the heart, skeletal muscle, neuronal activity of the brain, eye movements, skin conductance or pulse are viable input data sources for computers and provide a wealth of information not readily available via alternate means. Methods for collection, analysis and interpretation of these types of data were presented.

Consider the concept of computer interfaces that are capable of discerning one’s emotional dimension and motivational state for the purposes of enhancing and improving the creative design process and associated results. The realization of “emotional – motivational state resonance” between the designer and computer application could result in rapidly obtained design results that match the designer’s objectives. Such methodology could also be applied to recipients to deliver meaningful data back to the designer for inclusion in the design process.

New computer interfaces are becoming available which transform human biologically-generated activity into viable data input sources for computers. Human-sourced activity such as the physiological signals manifested by the heart, skeletal muscle, neuronal activity of the brain, eye movements, skin conductance or pulse are viable input data sources for computers and provide a wealth of information not readily available via alternate means. Methods for collection, analysis and interpretation of these types of data were presented.

Consider the concept of computer interfaces that are capable of discerning one’s emotional dimension and motivational state for the purposes of enhancing and improving the creative design process and associated results. The realization of “emotional – motivational state resonance” between the designer and computer application could result in rapidly obtained design results that match the designer’s objectives. Such methodology could also be applied to recipients to deliver meaningful data back to the designer for inclusion in the design process.


Video

STEIM Hotpot Lab #3

Other Resources

Presentation Events

  • March 2010: TU Delft, Netherlands
  • March 2010: Studio for Electro-Instrumental Music (STEIM), Amsterdam, Netherlands
  • March 2010: Media Technology, University of Aalborg, Denmark
  • April 2010: University of California Santa Barbara
  • April 2010: Fishbon Arts Collaborative, Event Lab, Santa Barbara, CA
  • October 2010: Biomedical Engineering, Dalhousie, Halifax, Nova Scotia, Canada
  • March 2015: In Touch Health, Goleta, CA
  • November 2015: MAXMSP Music Class, Computer Science Dept., Virginia Polytechnic, VA